Real World Learning
Education that connects what students learn in the classroom and takes it out into the real–world to solve issues, look at problems, and find applications.
RWL incorporates collaboration and participation in a self-directed learning environment allowing students to take ownership and responsibility for their outcomes.
By asking the question, “How can we create change?”, students are empowered to think creatively in order to make a difference in the world around them.
There is so much information in the world, students must be reflective and critical thinkers, able to consider different perspectives to reach informed decisions that they can use to problem solve.
RWL Projects at MHA
Learning to fly drones
Pepurposing and recycling
Global collaboration with projects
Video game programming
3D Printing Programming
Social justice issue awareness and education
Agriculture (garden boxes and growing)
Environmental issues and problem solving
Marketing and business development
Research and development of new products
Some of the benefits of RWL:
- Retention in Learning
Experiential Learning uses critical thinking, problem solving and decision making to deliver information that student retain. This method has replaced the old “rote”method.
- Safe Learning Environment
While learning, mistakes happen. However, when experiencing learning students are trying new things and “failing” in safe controlled environment that promote learning from these mistakes.
- From Theory to Practice
Experiential learning takes students out of theory and into practice by actually doing the learning. This plays a crucial role in retention of concepts and ideas.
- Mindset Changes
Experiential Learning impacts mindset. It is doing that the brain takes on the new behaviors needed for change.
- Student Engagement
When students are personally involved and take ownership of their learning they engage.
- Personalized Learning
Because student direct the learning, real world learning is personal to each child. Not only do they choose the project but they choose the direction of the learning. This increases their ability to use creativity, critical thinking and ownership of outcomes.